ABOUT
WRIGHT DESIGN is a Tokyo-based consultancy working across creative direction, engineering, and fabrication. The studio was built on a simple premise: good ideas are common, but few are developed with the clarity, discipline, and technical follow-through to become meaningful products or lasting experiences.
Most companies separate thinking from making: strategy sits in one place, design in another, and production somewhere further downstream. The result is often compromise, ideas diluted through translation, or concepts that look strong on paper but fail under real-world conditions.
WRIGHT DESIGN approaches the process differently; we treat concept, design, and execution as a continuous system. From the first sketch through to fabrication, each decision is informed by how the final result will function, be built, and be experienced.
PHILOSOPHY
Design is not decoration. It is structure. Every product, space, or system carries a set of decisions about form, use, material, and meaning. When those decisions align, the result is inevitable. When they don’t, no amount of “pretty” can fix it. Our work focuses on making sure everything aligns.
We operate as both consultant and partner. Some clients come with a clear brief. Others come with a direction that needs to be defined. In both cases, our role is to establish clarity and move the work forward. We keep communication direct and decisions grounded. The objective is not to produce as many options as we can, but to arrive at the best solution efficiently.
The next generation of products and environments will not be defined by aesthetics alone. They will be shaped by how well they integrate design, engineering, and emerging technologies (as well as possibly returning to analog technologies.)
Manufacturing is changing. Techniques and materials are changing. The role of AI in design is expanding. At the same time, audiences expect more, they expect products that are functional, meaningful and well-considered. As well, many audiences miss the human touch. WRIGHT DESIGN positions itself at this intersection.
SERVICES
-
Concept development, brand & world building, and experiential design. We translate complex visions into tangible design systems.
-
Whether for film, television, interactive media, event spaces or experiential design, the parts that make your dream become a reality need designing and fabricating.
-
Rapid prototyping, physical model making, and spatial builds. Precision engineering meets hands-on craft.
-
Algorithmic and AI-assisted structural design and biomimicry-informed systems optimized for next-generation manufacturing. Generative Design helps increase strength, lighten material weight and decrease overall costs.
-
In-camera and CGI effects, on stage props and props handling. We design and create the illusions to ground your project in reality.
-
Narration, character voice overs or doubles, we help bring life to your project.
MEET OUR TEAM
-

James Wright
PRINCIPLE / CREATIVE DIRECTOR
-

Derek Lee Thompson
ANIMATION DIRECTOR
-

Xavier Coton
ANIMATION SUPERVISOR
-

Nick Smith
3D SUPERVISOR / GENERALIST
-

Samuel Collins
VIDEOGRAPHER
-

Chris Hendren
ART DIRECTOR/DESIGNER
MEET THE FOUNDER
In 1992, James attended UNC Chapel Hill’s Radio, Television and Motion Picture Institute and in ‘96 graduated with a BA from the University of North Carolina at Greensboro in English and Communication. As of 2021, he received a Certificate from MIT in Additive Manufacturing for Innovative Design and Production (3D printing) via MITxPro.
Less formally, James studied theme-park design under Disney Imagineer, Luc Steadman and visual development and art direction under Pixar art director, Anthony Christov. At the opening of Stan Winston Character Arts school, he was in the first class of creature design and fabrication with Ted Haines and studied production design with Jabbar Raisani and Eddie Yang, and animatronic design under Craig Caton-Largent.
In 2000, after having worked for a few years as an artist in the Walt Disney World parks, James transferred to Tokyo Disneyland where he worked as an on-stage artist for two years. He met his wife there and married in 2004.
James is also an elder in the Presbyterian Church of Japan, serving at Grace City Church where he runs the Menistry, a para-church group where men of faith get together, shoulder their burdens and help one another grow in Christ.
See his CV here.

